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Battlefield 3 – Behind the Scenes Developer Interviews

by May 27, 2011 in Action, PC, PlayStation, Shooter, Xbox


Yesterday EA uploaded a 17 min special behind-the-scenes episode of one of their in house funded online gaming shows called “PWNED_” (oooookay! don’t worry I had never heard of it before either!) which obviously is presented by a cute blonde girl (hey! we’re not complaining! we understand the marketing!). Anyways, this episode takes a look at the upcoming Battlefield 3 title being developed by DICE and due for release on PC and Console this fall 2011.

The video details some of the new Frostbite 2 engine features, takes a look back at some of the BF2 maps like Strike at Karkand and discusses a little about how the new BF3 maps will be evolved in comparison. They also talk a little about the so called Physical Warfare pack and weapons, and finish off the ep with some reminiscing of past Battlefield titles showing off the concept art’s evolution towards BF3.

Featuring interviews with Tobias Dahl (Lead Animator), Stephan Strandberg (Audio Director), Gustav Tilleby (Art Director), Rob Runesson (Head of Art), Niklas Fegreaus (Lead Map Designer for Back to Karkand), David Spinnier (also a Map Designer), Alan Kertz (Lead Weapons Designer), and Lars Gustavsson (Creative Director). You can watch the full episode below.

1 response to Battlefield 3 – Behind the Scenes Developer Interviews

  1. looks great!

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