Preview: Lollipop Chainsaw
No More Heroes creator Goichi “Suda51” Suda does not cater to sanity in games. Lollipop Chainsaw is no exception. You play 18 year old cheerleader turned zombie-hunter Juliet Starling as she fights her way through her zombie infested high school. Also your boyfriend is a disembodied head that you wear on your belt.
Aside from the obvious hack n’ slash chainsaw combat, you’ll be able to use your past cheerleading experience to do some damage. Juliet can shuffle zombies around with her pom-poms to better place them for combo kills. Grouping zombies together lets you rack up chain decapitations.
It’s clear that the combat mechanics borrow from no more heroes, but these are zombies we’re dealing with. Taking off a limb won’t bring down the undead, who will continue to shuffle towards you until you take off their heads. Decapitating an enemy has an unexpected result – a shower of rainbows and sparkles.
Lollipop Chainsaw has both high and low attacks, as well as acrobatic leaping attack. Certain attacks have a quick time element, similar to No More Heroes finishing moves without the wii waggle. Killing groups of foes at the same time will unlock zombie medals, which can have an undisclosed effect on how the story progresses.
Suda51’s games tend to be known for their boss battles, and Lollipop Chainsaw shows promise. The first boss is a punk rock zombie, whose weapons of choice are a microphone and a filthy vocabulary.
Personally I can’t wait to see how Lollipop Chainsaw turns out. It seems to promise solid and interesting combat mechanics, as well as the absurd chaos that Suda51 is known for. No More Heroes with zombies? Yes please.